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Baldur's Gate 3 player lost 70-hour playthrough to a single dialogue choice

The hardest part of beating Honour Mode in Baldur's Gate 3 would seem to be the bosses. But experienced players know that some battles can be avoided through clever dialogue choices. The problem is, this...
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Minecraft unveils more baby mobs and an item for eternal youth

Mojang continues revealing details about the next Minecraft update, focused on mobs. As already known, baby mobs will no longer be simply scaled-down copies of adults – they're getting their own visual identity and sound...
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Helldivers 2 gets Siege Breakers Warbond with power field generator and assault hammer

Arrowhead Game Studios revealed a new premium Warbond for Helldivers 2 called Siege Breakers. The battle pass launches February 3. The Warbond includes: LAS-16 Trident energy rifleCQC-20 assault hammerGL-28 grenade launcherG/SH-39 power field generatorEAT-411 rocket...
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CD Projekt RED announces Witcher-themed Reigns game featuring Geralt, Ciri, Dandelion and Triss

Publisher Devolver Digital and developer Nerial, in partnership with CD Projekt RED, announced Reigns: The Witcher for PC (Steam, GOG), iOS and Android. The game launches February 25. The project represents another variation of the...
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Stellaris player gets perfect start after setting planets to rare

The galaxy generator in Stellaris sometimes delivers incredible surprises. One player decided to make things harder by setting hyperlanes to 0.5x and habitable worlds to rare. Instead of the expected difficult playthrough with minimal resources,...
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The Vow: Vampire's Curse – tactical roguelike about vampires with striking hand-drawn art

MimyrGames is developing The Vow: Vampire's Curse – a tactical turn-based game with roguelike and deckbuilding elements that looks visually more impressive than many big-budget projects. Despite limited recognition, the developer's recent posts caught attention...
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An obscure indie soulslike drops us into an underground world of hydraulic machines and Lovecraftian horror

NOVA64 studio is working on HYDROPUNK – an isometric action-adventure with soulslike combat system and immersive sim mechanics, set in a grim underground world of hydraulic mechanisms. Despite a demo available since September 2024, the...
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No Man's Sky player discovers planet with razor-sharp mountains and water-level chasms

A longtime No Man's Sky fan decided to return to the game after several years and discovered a planet with extreme terrain unlike anything encountered before. The player, known as Osyraa, loaded an old Survival...
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Night shifts, cigarettes, and lost dreams in new I Have No Change trailer

The developers of narrative-driven game I Have No Change released a new First Night trailer showcasing the everyday life of 27-year-old Matvey, a night kiosk clerk. The footage is accompanied by Rudolf Strausov's "Zhdat'" (Wait),...
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ARC Raiders player crawled nearly a kilometer for extraction in 25-minute downed journey

ARC Raiders fan Spare_Cartoonist_892 shared a story of a 25-minute crawl to extraction in the extraction shooter, covering almost a thousand meters while downed. The attempt to save gear ended tragically – a stranger sacrificed...
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Artist reimagines Diamond City from Fallout 4 in realistic scale with developed surrounding streets

Artist Cormac Genshirt created concept art of Diamond City from Fallout 4 in realistic scale, showing how the Commonwealth's largest settlement would look with proper post-apocalyptic survival logic. The Photoshop illustration depicts Fenway Park stadium...
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Co-op roguelite Netherwyn pits players against the Four Horsemen of the Apocalypse

Indie studio Pyro Games is developing Netherwyn – a co-op roguelite action RPG featuring permadeath and procedurally generated levels, scheduled for release in Q1 2026. The game sends squads of up to four players into...
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Fable Fans Dream Not of Heroics, but of Becoming Landlords with Eviction Rights

Playground Games showed off gameplay for the new Fable last week, announcing a release for autumn 2026. The game will feature a massive open world, a customizable protagonist, tons of inclusivity, but unfortunately no canine...
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Space strategy Sine Fine turns players into a galactic brain of an immortal AI

Vindemiatrix Collective, a studio based across western Europe, is developing Sine Fine – an ambitious space strategy game in the hard sci-fi genre. Players control a lonely, functionally immortal AI searching for a new home...
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Artist brings childhood dream to life with realistically scaled Whiterun from Skyrim

Artist Cormac Gunsirt, also known as cormeals, presented a detailed painting of Whiterun from The Elder Scrolls V: Skyrim in "lore-accurate scale" – the size matching canonical descriptions from the universe rather than the condensed...
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The Elder Scrolls Online developers haven't found use for generative AI in development because they enjoy doing their own work

Microsoft actively promotes the idea that using generative AI in daily work can boost productivity tenfold. However, even the corporation's own studios are in no rush to implement this technology in game development. Executive producer...
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Medieval city-builder Earth of Oryn launches in Steam Early Access with brutally honest warning

Earth of Oryn, a medieval city-builder from a solo developer, launched in Steam Early Access on January 19 with an unusually candid warning about its current state. The game's creator states directly – if you're...
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Blizzard admitted that World of Warcraft addons "went too far"

Blizzard released the pre-patch for World of Warcraft: Midnight – and with it launched the first stage of major changes to how addons work. Officially presented as an attempt to "level the playing field" for...
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The Sims 4's most notorious sex mod gets launched 400,000 times a day

Turbodriver, creator of Wicked Whims – one of The Sims 4's largest sex mods – revealed impressive usage statistics for the project. According to the developer, the mod gets launched around 400,000 times daily, based...
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Civilization 7 player builds every Wonder and generates 50,000 gold per turn

What's the highest amount of gold your virtual empire has generated per turn? I once hit 12,000 gold per turn in Civilization 6. That's a respectable sum, but it pales in comparison to what minmaxing...