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Mortal Shell 2 player discovered that before the final boss, the game reproached him for 16 thousand hours in Destiny 2

Right before the final boss in Mortal Shell 2, players stumble on a few stone tablets covered in text. Instead of lore, Cold Symmetry pulled real Steam account stats and dressed them up as the...
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Four years later, Elden Ring players are still looking for a way to save Melina without consequences

The Elden Ring community has circled back to one of the game most uncomfortable choices, debating whether the Frenzied Flame workaround actually saves Melina or just makes things worse for her. The trick involves the...
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The Blood of Dawnwalker developers reminded that you can try to defeat the final boss right after the prologue

Rebel Wolves has made a lot about The Blood of Dawnwalker open-ended campaign and completely non-linear narrative path in its vampiric open-world RPG. The developers previously said "everything is optional" when describing the game. In...
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Three years later, a line of dialogue for an impossible situation on the nautiloid was found in Baldur's Gate 3

An alternate line was discovered in the prologue of Baldur's Gate 3, but it only triggers under a condition that's impossible to reach in a normal playthrough. A player known as ImpressiveLie7365 found that the...
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An investigation into The Last of Us remake showed that Naughty Dog fixed the windows and extra balls, but hid the moon and forgot about the turbine on the dam

In the dockside industrial zone from the opening of The Last of Us, there's a brick building with five second-floor windows arranged in a two-one-two pattern. Each window is nearly square and divided into 16...
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Skyrim player showed bread and a piece of cheese in 8K from a 600 GB mod pack

The LoreRim modpack for Skyrim has become the perfect example of what texture resolution wars have done to modding. The install eats up as much space as a dozen modern game releases combined, and the...
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No Man's Sky to receive major Cosmos update 10 years after release

About a decade ago, Hello Games launched its long-awaited space game No Man's Sky. The launch was shaky, to put it mildly, but every update since has helped turn the 2016 title into a full-fledged...
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Minecraft received update 3.45 with new biomes and hundreds of fixes

Mojang released a new update for the Bedrock Edition of Minecraft, bringing a huge list of changes. On consoles the update shows up as Minecraft 3.45 and includes the experimental Drop 3 features alongside a...
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Crimson Desert looks a lot more ordinary running on a regular PS5

Suspicions around Crimson Desert had been building for a while. Pearl Abyss's action-adventure – a spin-off from 2016's Black Desert Online – generated enormous hype off the back of stunning PC footage, but sharp-eyed observers...
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A No Man's Sky player built an entire city on top of their freighter

No Man's Sky community member has shown off a jaw-dropping build – a fully realized city constructed right on the upper deck of a freighter. The post quickly gathered hundreds of comments and became one...
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New Fatekeeper concept art reveals underground civilization and the world of Solace

Max Bedulenko, a concept artist who worked on Fatekeeper, has shared a new batch of concept illustrations on social media. The artwork depicts locations from the game's underground world, and Bedulenko paired the posts with...
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Crimson Desert PS5 Pro version uses PSSR, PC install size clocks in at 121 GB

Pearl Abyss is gearing up for launch, and a handful of technical details have surfaced just days ahead of release – covering the PS5 Pro version's rendering features, PC install size, and achievement count. In...
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The dev behind underwater horror B.C. Piezophile is going viral for the most unhinged game promotion posts

3D Glyptics, the one-person studio behind underwater action-horror B.C. Piezophile, has been quietly building a reputation for posting some of the most gloriously unhinged things about their own game. The latest post went particularly viral...
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A solo dev has been building this gorgeous voxel game for four years, and it finally has a release date

Minecraft has long felt like an unmovable pillar of the genre – anything trying to copy its blocky look, sense of adventure, and open-ended creativity is almost doomed to fall short by comparison. That theory...
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New Cthulhu: The Cosmic Abyss trailer shows the opening minute of the Lovecraftian horror

A new trailer for Cthulhu: The Cosmic Abyss has dropped, showing off the game's opening moments. The Lovecraftian horror is set to launch in April on PS5, Xbox Series, and PC. Players step into the...
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New Baldur's Gate 3 mod lets you have dinner with Count Strahd in his castle

Modder Baldur's Gate 3 user Ocelot has released a mini-campaign called Dinner With Strahd – A Curse of Strahd Story Mod, which lets you take a break from saving Faerûn for a dinner party with...
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A game about collecting human waste in 1854 London just hit Steam – and yes, you can accidentally pat your horse to death

Miniscule Mayhem, the studio behind cozy horse games Top Steed and Back to Stables – featuring mischievous George, a horse who looks like he's never had a bad day in his life – has released...
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Baldur's Gate 3 player uncovered the chilling meaning behind the game's iconic music through cut content

When players first launch Baldur's Gate 3 and reach the character creation screen, they're asked to design the Dream Guardian – a mysterious figure who visits the protagonist in their sleep. What few people realize...
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You can rob caravans and get thrown in jail in Crimson Desert

Pearl Abyss has built a full crime system into Crimson Desert, something that was hinted at in trailers as far back as when the "Threaten" prompt first appeared next to NPCs. A recent overview video,...
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A Witcher dev accidentally "killed" an important character, and a tester had to replay the game to save him

Development of the original The Witcher hit a major testing roadblock after one of its designers accidentally consigned a key NPC to the void for good, breaking the game's epilogue and triggering hours of debugging....