Enthusiasts release native PC port of Bloodborne that runs without the shadPS4 emulator
Enthusiasts have released an unofficial native port of Bloodborne for PC. Called bbport, it lets players run one of the most sought-after PS4 exclusives on Windows and Linux without console emulation.
Bloodborne was developed by FromSoftware and published by Sony. The game launched in 2015 exclusively on PS4, and an official PC version never appeared. Until now, running it on a computer mostly meant using the shadPS4 emulator.
The main difference between bbport and shadPS4 is the approach. shadPS4 is a general-purpose PS4 emulator built for many games, while bbport runs the original Bloodborne code without CPU emulation. That can reduce the load while playing.
The port is built for Bloodborne version 1.09. Before launch, the eboot is converted into a native x86-64 image, which works because the PS4 is built on processors with that architecture. A small runtime then handles the PS4 features the game needs.
The authors added several PC features to the port:
Unlocked frame rate with 30, 60, and 90 FPS modes.
Support for AMD FSR 3.1, FSR 4, and FSR 4.1.1.
Two threads for GPU work, which removes one of the key limits of the original game.
In-game menu with settings for resolution, upscaling, sharpness, and graphics effects.
Windows launcher.
Mod support.
Free camera.
AppImage build for Steam Deck.
bbport does not appear to support the mouse yet. For third-person and first-person games on PC, keyboard and mouse remain the standard control scheme.
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