In GTA 6, the minimap shows in advance which buildings can be visited, and aloe contains liters of water

Open worlds stopped impressing players with size alone a while back – now everyone wants to know what in the environment actually works and what is just there for show. Rockstar apparently found a simple way to answer that question right on the minimap.

This comes from footage of GTA 6.

Sharp-eyed players noticed that small markers appear near certain buildings on the minimap, essentially "loading in" within the 3D map view as the character gets closer.

This doesn't look like a decorative touch – it seems to be a direct indicator that you can walk inside.

Comments turned up a more specific explanation too: buildings that light up blue on the map are the ones players can actually enter. That fits with a long-running tradition in the series, where color coding on the map has always meant something, whether it points to a gun store or a save point.

Players are also wondering what happens to these markers once they leave the minimap view. Finding a great clothing shop or tattoo parlor and then forgetting where it was would be a shame, so some in the discussion floated the idea of saving these locations to the full state map after the first visit.

The problem is obvious though: Leonida promises to be packed so tightly with activities, bars, and services that dumping every icon onto the map at once could turn it into an unreadable mess.

One player also pointed out the aloe vera plants shown in the GTA 6 footage. Run one over with a car and the bushes don't just crumple or vanish – they actually burst, spraying water like a real succulent with juicy leaves would.

It's a tiny detail, barely worth mentioning in a trailer, but this is exactly the kind of thing Rockstar traditionally hides all over its maps.

Given how much detail Rockstar packs into the world, there's probably enough material for videos about how the studio recreated the game world nature to last for months. For a studio that has spent years polishing these small-scale simulations, community tests like this basically serve as free proof that the work paid off.

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