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Co-op roguelite Netherwyn pits players against the Four Horsemen of the Apocalypse
Indie studio Pyro Games is developing Netherwyn – a co-op roguelite action RPG featuring permadeath and procedurally generated levels, scheduled for release in Q1 2026. The game sends squads of up to four players into...
Fable Fans Dream Not of Heroics, but of Becoming Landlords with Eviction Rights
Playground Games showed off gameplay for the new Fable last week, announcing a release for autumn 2026. The game will feature a massive open world, a customizable protagonist, tons of inclusivity, but unfortunately no canine...
Space strategy Sine Fine turns players into a galactic brain of an immortal AI
Vindemiatrix Collective, a studio based across western Europe, is developing Sine Fine – an ambitious space strategy game in the hard sci-fi genre. Players control a lonely, functionally immortal AI searching for a new home...
Archrebel developer replays Fallout Tactics and concludes older games are superior
Ularis Badler, creator of tactical RPG Archrebel, shared his conclusions after returning to Fallout Tactics from 2001. On mission twelve, the developer stated: I thought I'd get tired of it fast, since new games rarely...
Fallout fans propose game set in first year after nuclear war
A Fallout series fan known as CretaceousClock brought up for community discussion the concept of Fallout Zero – a game set during the Great War and the first year of the post-apocalyptic wasteland. Similar ideas...
Age of Empires 2 fan shared 3D models of all in-game castles for free printing
An Age of Empires 2 fan under the username andydabeast has released STL files of all castles from the iconic strategy game, created using the AI generator Meshy. The collection includes unique castles from all...
Artist brings childhood dream to life with realistically scaled Whiterun from Skyrim
Artist Cormac Gunsirt, also known as cormeals, presented a detailed painting of Whiterun from The Elder Scrolls V: Skyrim in "lore-accurate scale" – the size matching canonical descriptions from the universe rather than the condensed...
The Elder Scrolls Online developers haven't found use for generative AI in development because they enjoy doing their own work
Microsoft actively promotes the idea that using generative AI in daily work can boost productivity tenfold. However, even the corporation's own studios are in no rush to implement this technology in game development. Executive producer...
Valve fan creates unsettling posters for Steam Machine, Frame, and controller inspired by PlayStation's 2000s ads
A creative fan published a series of posters for Valve's new products – Steam Machine, Steam Controller, and Steam Frame, inspired by the provocative advertising campaigns of the first two PlayStation generations. The artist, calling...
Medieval city-builder Earth of Oryn launches in Steam Early Access with brutally honest warning
Earth of Oryn, a medieval city-builder from a solo developer, launched in Steam Early Access on January 19 with an unusually candid warning about its current state. The game's creator states directly – if you're...
Pre-alpha Cyberpunk 2077 footage surfaces showing third-person perspective
Observer Synth Potato published pre-alpha footage of Cyberpunk 2077, allegedly captured in 2013. The video shows the game from a third-person perspective – with the camera positioned behind V's shoulder, a stark departure from the...
Blizzard admitted that World of Warcraft addons "went too far"
Blizzard released the pre-patch for World of Warcraft: Midnight – and with it launched the first stage of major changes to how addons work. Officially presented as an attempt to "level the playing field" for...
The Sims 4's most notorious sex mod gets launched 400,000 times a day
Turbodriver, creator of Wicked Whims – one of The Sims 4's largest sex mods – revealed impressive usage statistics for the project. According to the developer, the mod gets launched around 400,000 times daily, based...
Developer creates massive isometric pixel-art map of New York City entirely with AI
Andy Koenen, a Google Brain engineer, unveiled isometric.nyc – a massive isometric map of New York City styled after classic games like SimCity 2000, created entirely using AI coding agents. The developer didn't write a...
Civilization 7 player builds every Wonder and generates 50,000 gold per turn
What's the highest amount of gold your virtual empire has generated per turn? I once hit 12,000 gold per turn in Civilization 6. That's a respectable sum, but it pales in comparison to what minmaxing...
Forza Horizon 6 lets you build a personal estate in Japan if you earn it by delivering tofu
Forza Horizon 6 will add personal territories called Estates, where players can build pretty much anything – from a mountain hideaway to a custom racing track. However, funding this lavish lifestyle requires in-game currency, which...
New Fable won't have a dog companion
Playground Games showcased the first gameplay of the revived Fable at Xbox Developer Direct, but alongside the announcement of a Fall 2026 release came disappointing news for fans – there will be no dog companion...
Civilization 6 player narrowly avoids unique death at game start as meteorite strikes opening position after first turn
Imagine starting your civilization's history after narrowly escaping catastrophic annihilation from a falling meteorite – directly onto the spot where your settlers had just stood. Such an event would certainly prompt thoughts about gods and...
ARC Raiders fan creates detailed new robot concepts
The world of ARC Raiders is populated by diverse robots that roam the wastelands and dictate their own rules. However, players want even more variety and are ready to offer their own ideas. Gamer EthanDavidUnderhill...
Former Skyrim designer reveals Starfield's core problem – the game didn't come together as a cohesive whole
Kurt Kuhlmann, Bethesda's former Elder Scrolls loremaster and co-lead designer on Skyrim who left the studio in 2023 after Starfield's launch, identified the core problem with the space RPG. The developer stated: The main problem...