Cosmo 0

Todd Howard talked Fallout writers out of visiting New Vegas in season 1, calling it a "minefield"

Turns out New Vegas could have shown up in the Fallout show much earlier. As Todd Howard revealed on the Kinda Funny Gamescast, the writers wanted to head to the Mojave as far back as...
Cosmo 0

Todd Howard says AI is 'not a fad' but won't use it to replace handcrafted human creativity

Todd Howard – game director of Elder Scrolls 6 and Fallout 5 – has weighed in on AI in game development, and his position is one of careful observation. In a February 18 interview with...
Cosmo 0

Bethesda turned the White House into a radioactive crater in Fallout 3 simply because there were no quests planned there

The White House ended up as a radioactive crater in Fallout 3 for a remarkably pragmatic reason – Bethesda's team simply had no quests planned for that location. Lead artist Istvan Pely explained that the...
Cosmo 0

Bethesda learned while making Fallout 3 that realism doesn't always make games more fun

While developing Fallout 3, Bethesda Game Studios came to an important realization – striving for realism doesn't always make a game more engaging. Longtime studio designer and writer Emil Pagliarulo shared this insight in a...
Cosmo 0

Skyrim player accidentally drives hawks to extinction and can't bring them back

One of the defining features of The Elder Scrolls V: Skyrim is the almost complete absence of lasting consequences for player actions. You can kill, steal, and destroy entire factions, yet the world continues as...
Cosmo 0

Skyrim player reopens The Elder Scrolls fans' oldest wound – why do female Argonians have breasts?

The Elder Scrolls is a series where you can become a vampire-werewolf, devour a dragon's soul, and sign contracts with daedric princes. But sometimes fans notice things impossible to unsee or forget – like the...
Cosmo 0

People hated it – Todd Howard discusses Fallout 3's controversial ending

Bethesda director Todd Howard shared memories about the finale of Fallout 3 and the extremely negative player reaction to the original ending. The game's executive producer explained why the team decided to conclude the game...
Cosmo 0

Todd Howard calls Fallout season 2 Power Armor the coolest in franchise history

Fallout season 2 introduced a brand new Power Armor that became an iconic moment not just for the show, but for the entire franchise. According to Todd Howard, Bethesda Game Studios director and franchise steward,...
Cosmo 0

Fallout 3 remaster still in development, but Bethesda chose a questionable quality benchmark

According to recent insider reports, the Fallout 3 remaster continues development despite fans' recent disappointment with a mysterious countdown. According to a new report, Bethesda aims to ensure quality on par with Oblivion Remastered –...
Cosmo 0

Fallout fans are convinced the Courier appeared in season two's finale, but one detail undermines this theory

Reactions to the final episode of Fallout season two have been mixed. Some fans were satisfied, others disappointed, and a third group appreciated the episode but regretted that it sets up season three more than...
Cosmo 0

Bethesda shows Oblivion Remastered on Switch 2, but graphics quality disappoints

At the Nintendo Partner Direct, Bethesda unveiled a portable version of Oblivion Remastered for Switch 2. Todd Howard personally demonstrated the Unreal Engine 5 game running on Nintendo's new console, but the visual quality received...
Cosmo 0

The original cancelled Fallout 3 gets a teaser and new name as a mod for New Vegas

A mod recreating the lost RPG from Black Isle Studios, known by the codename Van Buren, received its first trailer and changed its name to The New West. This ambitious project attempts to bring back...
Cosmo 0

Bethesda veteran believes Fallout TV show revenue means nothing to the company after billions from Skyrim

Former Bethesda lead designer Bruce Nesmith stated that the company's revenue from licensing the Fallout series to Amazon is negligible compared to profits from games. According to him, when the studio earns billions of dollars...
Cosmo 0

Skyrim players share stories about the strangest guests at their virtual weddings

Weddings in Skyrim sometimes turn into surrealist events thanks to the game's unpredictable guest selection system. The game automatically invites NPCs that the character has previously interacted with to the ceremony, without considering the nature...
Cosmo 0

Former Skyrim designer explains why removing attributes went almost unnoticed by players

Bruce Nesmith, former design lead on The Elder Scrolls V: Skyrim, revealed how he "led the charge" on streamlining the game's systemic elements, including the attribute system from Oblivion. The developer aimed to create an...
Cosmo 0

Bethesda categorically opposes retcons in Fallout series and will only expand existing canon

As the Fallout universe expands beyond video games, Bethesda lead writer Emil Pagliarulo confirmed that the studio is categorically against revising existing canon. He considers preserving the universe's integrity one of the greatest honors of...
Cosmo 0

Fallout series finally shows one of the universe's most important characters after 25 years of game mentions

The second season of Fallout finally allowed viewers to see a character who existed in the universe's lore for over 25 years but never appeared on screen or in any frame. This character has been...
Cosmo 0

Artist reimagines Diamond City from Fallout 4 in realistic scale with developed surrounding streets

Artist Cormac Genshirt created concept art of Diamond City from Fallout 4 in realistic scale, showing how the Commonwealth's largest settlement would look with proper post-apocalyptic survival logic. The Photoshop illustration depicts Fenway Park stadium...
Cosmo 0

Fallout fans propose game set in first year after nuclear war

A Fallout series fan known as CretaceousClock brought up for community discussion the concept of Fallout Zero – a game set during the Great War and the first year of the post-apocalyptic wasteland. Similar ideas...
Cosmo 0

Artist brings childhood dream to life with realistically scaled Whiterun from Skyrim

Artist Cormac Gunsirt, also known as cormeals, presented a detailed painting of Whiterun from The Elder Scrolls V: Skyrim in "lore-accurate scale" – the size matching canonical descriptions from the universe rather than the condensed...