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Former Skyrim designer reveals Starfield's core problem – the game didn't come together as a cohesive whole

Kurt Kuhlmann, Bethesda's former Elder Scrolls loremaster and co-lead designer on Skyrim who left the studio in 2023 after Starfield's launch, identified the core problem with the space RPG. The developer stated: The main problem...
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Fallout: London creator urges Bethesda to abandon aging Creation Engine for Fallout 5

Fallout: London project lead Dean Carter hopes Bethesda will either abandon Creation Engine or completely overhaul it by the time Fallout 5 releases. Looking at Bethesda's history, all its games share engine similarities dating back...
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Skyrim was set to feature dynamic civil war and real-time cart travel, but they didn't make the final cut

Kurt Kuhlmann, co-director of Skyrim and former keeper of The Elder Scrolls lore, revealed cut mechanics that would have significantly changed how players experienced the civil war. The system reached late-stage development but didn't survive...
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Skyrim artist urges Bethesda not to turn The Elder Scrolls 6 into Assassin's Creed

Nate Purkeypile, former lead artist at Bethesda who worked on Skyrim and Fallout 76, expressed hope that The Elder Scrolls 6 won't follow the path of Assassin's Creed. Ubisoft's franchise, roughly 10 years younger than...
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Fallout 2 designer calls Bethesda's Fallout games a "shallow theme park"

Fallout veteran stated that Bethesda doesn't understand the series' roots and turns the games into a shallow theme park Chris Avellone, designer of Fallout 2 and director of Fallout: New Vegas, shared his thoughts on...
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Skyrim fan turns Alduin statue into Christmas tree topper

The holiday season brings out creative decorating impulses in gamers, both in virtual worlds and real life. One Skyrim enthusiast discovered the perfect use for their collectible statue by placing Alduin, the World-Eater, atop their...