Critics are calling Resident Evil Requiem one of the best games in the franchise's 30-year history
Resident Evil Requiem launches February 27 on PC, PS5, and Xbox Series X/S – and the early reviews are overwhelmingly positive. Critics largely agree that Capcom has managed to strike the ideal balance between classic survival horror and the action-heavy style that's earned the series its massive fanbase over the decades.
The ninth mainline entry puts two playable characters front and center – newcomer Grace Ashcroft and veteran Leon S. Kennedy. Grace's sections lean into classic survival horror territory, with an emphasis on exploration, resource management, and stealth. Leon's, by contrast, are built around fast-paced combat reminiscent of the Resident Evil 4 remake.
According to reviewers, the combination keeps gameplay varied and the tension consistently high. The story brings the series back to Raccoon City and pulls on threads that have been left dangling for decades.
The campaign runs around 10 hours, and some critics wished there was more to it. Post-game unlocks and additional difficulty modes do add replay value, though.
On OpenCritic Resident Evil Requiem holds an average score of 90 out of 100 based on 68 reviews, with 99% of critics recommending it. On Metacritic, it sits at 88 out of 100 from 111 reviews, landing in the "generally favorable" category. User scores are not yet available.
Here's a selection of 12 reviews:
Resident Evil Requiem feels like the culmination of everything the series has been building to and building on over the last thirty years.
Resident Evil Requiem is a horror gaming masterpiece and one of the best games Capcom has ever made. It's the ultimate Resident Evil game and will be remembered as fondly as the franchise favorites in the years to come.
As a horror game in its own right, Resident Evil Requiem is a very solid nine out of ten, but as a passionate fan of the series, it earns an additional bonus point thanks to the attention to detail and craft that's gone into every pore of this game. Resident Evil Requiem is my Game of the Year so far and has earned my very first 10/10 in my 3 years at GAMINGbible.
Resident Evil Requiem isn't just another entry in the series—it's the culmination of decades of experimentation, refinement, and passion. Both longtime fans and newcomers alike will find it a hauntingly rewarding experience that captures everything Resident Evil has always aimed to be: terrifying, tense, and unforgettable.
Resident Evil Requiem is an excellent culmination of everything Capcom has learned during 30 years of making this franchise, and it serves as a tantalizing glimpse of what its future may hold.
Resident Evil Requiem is an outstanding mutation of two distinct gameplay styles. Grace's more intimate and grounded exploration is married beautifully with Leon's combat heavy focus. The story offers a nice balance between franchise history and telling a new chapter of its sprawling decades-long narrative. Capcom continues its unbelievable run of excellence, managing to make each entry have its own distinct identity while staying true to what makes Resident Evil special.
Requiem has not only revitalized the Resident Evil formula, but perfected it in the most anxiety-inducing and melancholy entry the series has seen yet, giving players more than enough to satisfy their hunger and bloodthirst, but also leaving room for more down the road, leaving us excited for what's in store for Resident Evil's (very bright) future.
Leon's latest adventure features some of the coolest moments in the franchise, some terrific scares with Grace's sections, and an interesting story that opens up many exciting possibilities for the franchise going forward.
Resident Evil Requiem keeps Capcom's winning streak going, even if, at times, it does buckle under the weight of its own ambition. The overriding feeling after seeing the credits roll after the 10-hour mark was surprise that the adventure was over so soon. I wanted more, especially for Leon, whose sections felt like they weren't afforded enough opportunities to shine.
While I can't speak in specifics, Capcom has once again assembled multiple new pieces on the series' board that I cannot wait to see it start moving. I want to see where these beloved characters go and how stakes continue to be taken to places once thought unimaginable.
When taken in isolation, Resident Evil: Requiem is fantastic, and a genuinely brilliant entry into the mainline series. It's still straddling that line between fear and power, and while Grace might not have Leon's roundhouse kicks and one-liners, she can always fall back on the Requiem. It's a game designed to challenge you, not pull your last precious hairs from your head (unless you try Insanity difficulty). Capcom has once again delivered a polished and beautiful Resident Evil game, it's just not quite amongst the best.
Resident Evil Requiem is a superb entry in the series and feels like a 'best of' at times with the persistent Easter eggs, references, and gameplay callbacks to the full range of earlier games. There is a vast amount of wider lore for fans of that part of Capcom's legendary titles, but even newcomers will be caught up in the narrative and balls to the wall gameplay. RE Requiem is up there with the very best of the series.
- Resident Evil Requiem release times for all regions
- Resident Evil Requiem PC system requirements are surprisingly modest
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