Ubisoft will revise the design of some creatures in the Heroes of Might and Magic 3 remake after fan criticism

Ubisoft laid out how it plans to handle the Heroes of Might and Magic 3 remake after the mixed reaction to its reveal. Ubisoft promises closer work with the community, a rethink of some creature designs, and a gradual showcase of changes.

The developers acknowledged that a large share of the feedback focused on the game's visuals, particularly the designs of individual units. Ubisoft has already begun refining several creature models and will show the results in upcoming development materials.

The studio isn't abandoning its chosen direction, though. The remake will stay fully 3D with its own visual identity, but the team wants to preserve the spirit, atmosphere, and recognizable charm of the original "Heroes 3."

One of the main complaints after the announcement was that the remake looked too different from the classic game. To address that, Ubisoft is exploring a system called Playstyles, which would let players adjust certain presentation elements on their own, such as object scale, colors, lighting, and the interface.

The idea is to let players move the visual atmosphere closer to classic HoMM 3 or, alternatively, keep the more modern look.

Ubisoft plans four themed cycles in total, each lasting about a month:

  • Playstyles – the visual style and ways to customize it;

  • Game modes and QoL – additional customization options and usability improvements;

  • User-generated content – a map editor, modding, and other tools;

  • Multiplayer and long-term operations – Hotseat, PvP, and other online features.

Alongside these cycles, Ubisoft will regularly share details about the factions and the game's art direction, including dedicated videos and developer blogs.

Each cycle will include developer materials, discussion with the community, and a showcase of adjustments or prototypes. Ubisoft has also opened a dedicated feedback channel on Discord.

The first players will be able to try the remake as early as November. The studio is preparing a playtest, with registration expected to open around the middle of October. A playable build will also appear at several offline events.

Ubisoft also warned that not every fan suggestion will lead to changes. The developers will weigh feedback against their own vision for the remake, technical limitations, and production plans.

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