Crimson Desert developers haven't decided on PC mod support yet

Pearl Abyss hasn't yet determined official mod support for Crimson Desert, even though the action-adventure RPG launches next month. Marketing director Will Powers shared this during the Dropped Frames podcast.

According to Powers, the studio historically hasn't discussed modding at all – a result of their MMO development experience. Crimson Desert was originally created as a prequel to Black Desert Online and only later transformed into a single-player title, which also influenced the absence of mod support at launch.

https://youtu.be/MR9QMXJuGx4

Historically, this has never even been a conversation at the studio. I think that it makes sense, specifically for the PC audience, and we need to have those conversations about what it looks like post-launch. But I can't guarantee our stance of where we're going to end up, from a studio standpoint, on whether we're fully supportive of PC modding – because I don't know. This is a different conversation and I don't think we've fully had it yet.

He later added:

There is enough content to last you at launch, and let's revisit this conversation after launch and we can see, because personally I don't hate the idea of modding. But does it make sense for this game? Or have we added enough features to allow for someone to do that? Or do you just want to play as Shrek in this world? I don't know.

Powers also shared some positive news.

First, there will be no in-game store with microtransactions.

The overall point is that we're not holding back content to sell separately.

Second, weapons in Crimson Desert won't break – despite earlier screenshots hinting at a durability system. Only certain utility tools will wear down, which are easy to buy or craft.

It's also been confirmed that the game will have a single difficulty curve with no options to adjust it at launch.

If you get stuck on an encounter, you're able to over-prepare and scale up past it.

According to Powers, the game "is not meant to be incredibly easy, it's not meant to be incredibly hard, it's meant to have a variety of content and give you a ton of options."

Powers separately noted that Crimson Desert is more of an action-adventure than a deep RPG. The game features character customization and gear systems, but the story is fixed without branching narratives or multiple endings.

Crimson Desert launches March 19 on PC and consoles.

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