Ghost in the Shell director spent 10,000 hours in Fallout 4 hunting Brotherhood of Steel and deliberately ignoring the story
Mamoru Oshii – the legendary Japanese director of Ghost in the Shell, turned out to be one of the most dedicated Fallout 4 fans in the world. In a video celebrating the 30th anniversary of the cult anime, Oshii revealed he spent around 10,000 hours in the game – 2,000 on PlayStation and another 8,000 on PC.
As reported by IGN Japan, when asked about his favorite game, the director answered instantly. Oshii called Fallout 4 "a game that seems to have been made for my own desires," noting that the VATS aiming system perfectly suited his less-than-stellar twitch shooting skills – though he claims to have secured at least one Chicken Dinner in PUBG.
However, Oshii's playstyle is truly unique. In an interview with Automaton near the end of 2025, the director revealed his principles: no factions, no glitches, no companions except Dogmeat, no settlement building, and almost complete disregard for the main quest – aside from maybe killing Kellogg.
I will basically ignore the main story and instead carve out my own path through slaughter and looting.
Players of Fallout 4 will ultimately be guided to the game's ending by contacting and joining one of the organizations. Whether it's the Brotherhood of Steel, the Minutemen, or the Railroad, I'd much rather be beaten to death by Deathclaws, repeatedly bludgeoned or shot by Super Mutants, or raid raider hideouts for loot. Living day to day like this is more fun and lets me keep my ideological integrity.
Oshii holds particular hatred for the Brotherhood of Steel, comparing them to Nazis and killing them on sight. He decorated his base at the Red Rocket gas station with so many looted empty power armor suits that the game started to lag.
The director also shared an interesting observation about violence in RPGs – he appreciates Fallout's verisimilitude, how its ultra-violence makes sense in the post-apocalyptic setting. Oshii contrasted this with Cyberpunk 2077, where the violence can clash with the relative civility of Night City.