A Little Age offers peaceful city-building experience with shared goal across settlements
Independent studio Benerot announced city-building simulator A Little Age, where players will settle new lands and unite scattered settlements to construct a monumental temple. The game is already available as a demo on Steam, with full release planned for the coming months.
A Little Age offers an unusual approach to the genre – instead of managing a single city, players develop several independent settlements across the map, each with its own economy and production chains. A group of settlers from the south establishes themselves among ancient forests, hills, and silent ruins of long-vanished peoples. The player's task is to balance resource production, manage trade between communities, and help them share supplies.
Gameplay revolves around gathering resources, building mines and farms, converting raw materials into gold, and expanding settlements across the map. As growth progresses, players witness landscape transformation – forests give way to farms, roads, and towns created to sustain colonist life. A key feature is managing logistics between settlements to support expansion and construction projects.
Erecting a great temple on sacred ground revered by ancient civilizations becomes the game's central mechanic. Stone ruins remind players of former peoples and forgotten gods, prompting them to leave their own mark on history. All thriving communities must pool resources and labor to raise a new monument on these foundations – a temple built through collective effort, faith, and unified purpose.
Developers demonstrate significant progress in the project's visual presentation. Benerot's Twitter account shows comparisons between early versions with "programmer art" and the game's current state.
Playtest for A Little Age will become available soon. The studio actively gathers feedback ahead of participation in Steam Next Fest. For now, you can add it to your wishlist.
Tentative release date is Q4 2026.